I have spent a long time summarizing and brainstorming all the mechanisms I saw, but I wanted to achieve a gripper that can rotate indefinitely. One day, I had an idea of separating two input motions from one singular axis. I sketched it a couple of times and prototyped it on CAD. My first prototype was a failure. Instead of making my own gears, I decided to incorporate lego gears, and it was too small, imprecise, and fragile. It wasn’t functional and broke immediately when I removed the supports. Thus, I looked for a few tutorials to create my own gears and created a much larger model. As you can see in this video, the rotary and linear motion inputs can produce a desirable output.

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